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Vollständige Version anzeigen : Chronicle 1 New Territories


Yoshi
12.05.2004, 11:43
1. Aden Region

Among the Aden region's Aden castle, Aden town, Giants' Cave, Anghell Waterfalls, Forest of Mirrors, Imperial Cemetary, and Shilen's Seal are very diverse areas that exist. If your level is low and you go out for some adventure, these areas will be difficult to look around in.

(1) Aden Castle
Aden kingdom's top castle and its town, together, are supported by and depend upon columns. A large outer wall surrounds them as well. Aden castle was built from its foundation in the Haguh people (? lower giant?)'s architectural style of which only a select few people know about. Its pattern and scale are the grandest on the continent. It is the general consensus that it would be difficult to stage a military attack upon this castle.

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(2) Aden Town
In the whole continent, its scale is the grandest and it is a magnificent city. Within the great outer walls that surround Aden castle, the town is set up like the kingdom's capital city. Other towns cannot compare to its scale and architecture.
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(3) Giant's Cave
During the mythological times, as far as the "lost plateau", the giants were unable to escape from Einhasad. But in the area, there was a cave in which they could hide from Einhasad's vision and live. As the years passed, the giants gradually degenerated and were ruled over by the machines they had created. The higher rank race's dignity was completely lost and they lowered themselves to the level of evil spirits. In spite of their degeneration, because of their great physical build and incredible strength, they are the cause of fear in normal humans.

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(4) Anghell Falls
By Gran Kaine's strength, the "Lost Plateau" was formed. Originally, this place had a small waterfall, but suddenly, it changed into an incredibly tall waterfall with a height of a few thousand meters. The residents of Aden who admire its grandeur and size say that it was made by angels and call it Anghell Falls [Translator's notes: they do not spell it out like "Angel", for some reason. "Angel" is spelled differently, typically.]

(5) Forest of Mirrors
In the forest of mirrors appears an evil being of Shillen's, the "Doppleganger". These "dark mirror's creatures", upon seeing a being from anothe race, be it humans, elves, or some other race, will imitate the appearance of the target and harbors nothing but hostility towards it.

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(6) Imperial Cemetary
In the imperial cemetary where the Elmore/Aden kingdoms' past rulers are buried, even to this day, the high-ranked nobility are laid down to rest upon death. The Aden kingdom's ruling King Rauhel and his son Travis are buried in this location, but frequent wars and evil spirits cause the cemetary to be violated and looted .

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(7) Shillen's Seal
According to legend, the Goddess Shillen was driven out from the heavens and in "Shillen's [Holy] Land" she gave birth to the dragons and evil creatures. It naturally became a place of death. The Elmore/Aden emperor Shunaiman had problems with this holy land of Shillen's. To stop the massacre and desctruction that occurs when humans came too close to its grounds, over a period of 10 years and an incredible amount of human strength, a magical barrier was set up and a great wall was erected. And so the entrance was completely sealed up. Because of this, there was no problems with monsters coming from Shillen's Land, but from the land a dark magic seeps out and attracts evil creatures to its area and so this is an extremely dangerous region.

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(8) Fire Swamp
Originally this place was an ordinary swamp, but a Flame Mage experimented on some of the living creatures in the outskirts of the area and mutated them by giving them the fire attribute. So evil spirits began to gather round the area. Now, the general people call this place the Cursed Fire Swamp. They do not go near to test their bravery nor to test their magical strength.

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(9) Tower of Insolence
The Elmore Aden Empire's Emperor Baium had a vision to achieve the strength of a god. He made up his mind to reach the heavens where the gods live. He put the empire's strength into motion to begin the "Eternal Tower. The peoples' arrogance in challenging the gods' authority enraged Einhasad and he sent out a plague upon those working on the tower. After killing all of the technicians and wizards, he locked up the Emperor in the very top of the tower and cursed his life to be confined for hundreds of years. His empire went down the path of collapse. In the end, Baium became completely insane and currently cannot appear other than a terribly wicked monster. From then on, people referred to the tower as the "Tower of Insolence". Right now the entrance to the tower is sealed and there is no way to go up the tower.

[B]2. Giran Territory

(1) Antharas' Cave and Nest
After being defeated, Antharas hides in the cave he dwells in and because of his great strength and because he calls upon the monsters in the area to come, it is a very dangerous location.

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(2) Hardin's Private School
The grand wizard Hardin, for disciple training and for individual study, uses a spot that was originally where the Lich King Ikaros/Icarus hit himself. However, after Hardin and Ikaros fought one on one and he emerged the victor, Hardin now uses the location for his own study.

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(3) Giran's Waterways
The continent's top commercial businessman, representing Giran, the port master operates a ferry between Giran port and Talking Island. A related marine issue has been added. Characters who escape when in the sea in front of Giran harbor will restart at the harbor.

(4) A dueling arena has been added to the Giran area.

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3. Oren

(1) Bandit's Fortress
During the times when many long wars between Oren and Elmore were happening, some deserters would crop up. These deserters, pursued and leaving blood as their traces, began to pile up and occupy the outpost at the border of Aden/Elmore. One charismatic mapmaker, through the land of Oren, made the name of the bandits renowned.

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4. Gludio

(1) In the area of Gludio, a dueling arena has been added. In the dueling arena there is no PK and PVP penalty.

(2) The Ant Queen's lair has been changed. The guardian ants could be trapped in a structure and not able to come out. So those structures in the existing lair have been swapped out.

5. The dwarven city's buildings' interiors and entranced have been generally changed. The elders/senate's building's entrance direction has been changed.

6. Miscellaneous

(1) The door level to go to Keruma Tower 3rd floor's Kouh has been changed. When using the unlock skill it will open 100%, but for opening other doors, the success proability will depend on the skill level.

(2) Throughout the game world, the places known up to this point where movement wasn't possible have had their coordinates adjusted.

uff das nenn ich ma ne Vorschau :) have phun beim gucken und lesen :p

Redguard Icehand
12.05.2004, 11:58
Wo ist denn die deutsche Übersetzung ?

Aber sieht wirklich cool aus !

Yoshi
12.05.2004, 12:04
Wo ist denn die deutsche Übersetzung ?

Aber sieht wirklich cool aus !

:stupid:

Ich hab für den Post scho so 30 mins gebraucht weil mein IE 3x abgekackt ist :mauer:

Wennst magst kannst dus aber gerne Übersetzen...

P.S.: Es kommen noch mind. 6 solcher Posts... dauert aber noch :cool:

Daidalion
12.05.2004, 17:50
www.opera.com :rolleyes: